The recently revealed Tawna redesign is just one example of how the new entry attempts to really set itself apart, and Spyro 4 would hopefully do the same thing. As already mentioned, Crash 4 still manages to set itself apart from the original games by introducing some new abilities, new playable characters, a slightly different artist direction, and more. Given that Crash 4 shares so many similarities with the PS1 originals, fans can probably expect something similar out of the next Spyro game. This makes sense, as Enter the Dragonfly and A Hero's Tail are both generally viewed as bad games by most fans and critics, and since there have already been rumors going around that a new Spyro game is in development, there is some merit to this idea. The Legend of Spyro: A New Beginning explores the true origins of Spyro as you embark on a dangerous, combat-driven quest that will bring you face to face. Seeing as that Crash 4 essentially ignores all of the series' later sequels, fans can assume that a new Spyro game would also undo all of its most recent entries as well. Jared designed Spyro during the development of The Legend of Spyro: A New Beginning, keeping the young hero similar to his previous game designs (1998-2005) in appearance. As previously stated, the unspoken rule has always been that whatever happens to Crash, the same happens to Spyro.
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